A short walk around the ponds.

A short walk around the ponds.

So a little inside to what’s been going on this week.
A lot of it, like I kind of mentioned before won’t be seen until after the prequel comes out in December.
But I’m well over halfway done with art for the biggest map in the game and also started diving into the dialog with Amelia!
Most of the big and important parts of the gameplay and the art in the gameplay were actually done waaaayy before this announcement two years before, so in a way, I kind of feel like I’m in the home stretch as far as gameplay coding is concerned.
Art on the other hand…
Well, it’ll probably be okay.
Next week, I’ll post a longer video about what’s changed in the character customization. Which was probably the most complicated part of the coding.
Tbh honest, it’s a huge mess up in there…
If you happen to see it, please don’t make fun of me. I’m just trying my best ;;
But that about wraps things up for this week’s update!
Bye!

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